SuperCoach rules revealed

Written By Unknown on Kamis, 29 November 2012 | 18.35

SuperCoach will have a major upgrade for 2013. Picture: Norm Oorloff Source: Herald Sun

EXTRA trades, a rolling lockout and the chance to pick more midfield stars will make SuperCoach bigger and better than ever in 2013.

A series of new rules will be introduced to Australia's most popular fantasy game for next season after feedback from the 375,000 fans who fielded a SuperCoach team in 2012.

There will also be a brand-new SuperCoach Draft game next year that you can play alongside your classic SuperCoach side. In the free draft game, you can create a league with your mates and stage your own draft in which each player can be selected only once. So much for everyone having Gary Ablett.

The changes to the classic game will make SuperCoach more fun and ease the headaches caused by late team changes and the three bye rounds, which will again be a part of the AFL fixture next season.

And the rules also stay true to the SuperCoach mantra of reflecting what really happens on the field.

SuperCoach already uses a unique scoring formula, devised by Champion Data, that rewards players who have a real impact on the game, not just those who pick up meaningless stats.

From next season, the structure of every SuperCoach team will change to recognise the fact every AFL coach now requires more players who can take their turn in the midfield.

With the number of pure forwards or defenders on the decline, SuperCoach sides will now feature six defenders, six forwards, two rucks and eight midfielders - a cut of one forward and defender and an increase of two onballers on previous years.

There will still be two bench players in each position to make up a 30-man squad, but coaches will from next year have the ability to name four emergencies every week, up from three.

The change will allow an emergency in each position and will help combat the rising number of late team changes.

But the biggest weapon for SuperCoach players against the AFL coaches who want to keep their opponent in the dark is the new rolling lockout.

Last year every player on your team had to be locked into position by 7.40pm Friday. If there was a late change after that - and barely a week went by without one - bad luck.

SuperCoach 2013 player positions sneak peek

Next season players will be locked in position only when their team's match begins. If Collingwood doesn't play until Sunday afternoon, you have until then to move your Magpies from the field to the bench, name them captain or emergency, or make a trade (but only with players from other teams who haven't played yet).

That means if Scott Pendlebury twangs his hamstring getting on the team bus on Sunday morning, or Nathan Buckley decides it's too wet to play all four ruckmen named on Thursday night, you won't be caught short.

You'll even have time to make a quick switch once the subs have been named - stay tuned to SuperFooty to see who's on the team sheets before every match.

And to make allowances for those extra last-minute moves, every coach will have 30 trades for next season.

That's a jump from 24 this year, but coaches can still use a maximum of two per week (three during bye rounds), so trade wisely!

Some things won't change - the best prize in fantasy sport and the fun of taking on your mates. And the only place to get live SuperCoach points during every match is on SuperFooty with a Herald Sun Digital Pass.

Stay tuned for more exciting SuperCoach changes as the countdown to 2013 continues.

For more SuperCoach off-season news follow Al Paton on Twitter: @al_superfooty


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